Script-to-Screen Approval Gate (Delivery)
A sequence with 7 steps: Lock the client-approved script before any assembly work begins.
By InnovaAI ResearchPublished
What are the steps?
Script-to-Screen Approval Gate (Delivery)
- 01
Lock the client-approved script before any assembly work begins
Version the script as v1.0-approved with a named client signer and date. Assembly tools like Pictory or Lumen5 will happily render an unapproved draft, and that render becomes the artifact everyone argues about later.
- 02
Assign a named editor to the brief, not to the tool
One person owns pacing, hook placement, and the first three seconds. Template libraries from MakerMoon or Biteable handle the frame; the editor decides what the frame says.
- 03
Set the avatar and voiceover policy in writing before generation
State whether the client permits synthetic presenters, and if so which. AI Studios and AKOOL both clone voices and faces, and a client who sees an unapproved likeness in a delivered cut will escalate past the account lead.
- 04
Run a first assembly pass at low resolution and review it as a rough cut
Screen-recording pipelines such as Trupeer or Loom compress the edit cycle when the source is a walkthrough rather than a filmed shoot. Review at draft quality so nobody defends a polished render that still has a structural problem.
- 05
Route the rough cut to the client with three specific questions, not an open ask
Ask about hook strength, claim accuracy, and call-to-action placement. Open-ended feedback requests on a 60-second social cut produce rewrite cycles that eat the retainer margin the tool was supposed to protect.
- 06
Apply revisions in a single consolidated pass and freeze the timeline
Batch all notes into one edit session. Sequential one-note-at-a-time revisions are how a two-day deliverable becomes a two-week one.
- 07
Deliver the master plus platform-specific aspect ratios from the same approved cut
Export 9:16, 1:1, and 16:9 from the frozen timeline so the client's social team is not re-editing your work in a consumer app.